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  • Review: Jill's Tupperware Party by Asparagus Mousse (Edinburgh Fringe)

    We worship at the altar of the microwave in this hilarious interactive comedy-horror from Asparagus Mousse. Photo: Rah Petheridge Interactive comedy-horror Jill's Tupperware Party, which runs at Underbelly Cowgate until 30th August, was one of our most highly anticipated shows heading into Edinburgh Fringe this year, in large part due to the pedigree of the show's creative team. Coral Bevan, Ricky Hunt and David Alwyn - working here as Asparagus Mousse Productions - all have extensive experience in interactive and immersive theatre, and have worked on shows for the likes of Secret Cinema and The Lost Estate for the better part of a decade. Their latest production, which combines audience interaction, razor-sharp comedy and camp horror elements, draws on the trio's wealth of experience in immersive productions to deliver an hour of entertainment that's wildly original, hilarious and hugely engaging. The show's premise sees audiences gather for the 80th annual Tupperware convention, which is overseen by Jill (Coral Bevan) and Jill (Ricky Hunt). Alongside demonstrations of the latest in Tupperware innovation and communal icebreakers, the centrepiece of the convention is the crowning of 'King Tup', an honour bestowed upon the Jill who has sold the most Tupperware in the previous twelve months. Is it a cult? Probably. But it's one where your leftovers stay fresh for days after... Photo: Rah Petheridge Before audience members even make it inside Underbelly's Belly Laugh, the show's interactive elements begin, as the two Jills walk through the queue, hand out goodie bags and take the time to chat with their fellow Jills (everyone, including the audience, is referred to as Jill throughout). Leaning into these moments of one-on-one interaction will yield the strongest results for guests, as Bevan and Hunt's comedic sensibilities and ability to improvise with audience members are spot-on. We immediately found ourselves on the back foot trying to justify to Bevan's Jill why our Tupperware sales figures were down over the previous year, before the conversation quickly turned to arranging a play date for our respective fictional children. As you'd expect from performers who've interacted with thousands of guests across countless shows, their ability to draw people in and open up those conversations to those around them is faultless, and is done with such ease that you don't even realise it's happened in the moment. Photo: Rah Petheridge Once inside the convention, proceedings begin with an attendance register that requires a single audience member to respond when their name (Jill, of course) is called, an extended demonstration of the latest in vacuum-sealing technology (which requires a sacrifice from an unsuspecting Jill), and a sermon-like living eulogy for the original Jill. Thanks to Bevan and Hunt's pitch-perfect delivery, these scenes elicit strong reactions from the audience and build out the show's world, but it isn't until the reveal of the past year's sale figures that things ramp up considerably, thanks to an unexpected winner who is plucked from the audience and becomes the show's third main character. This shift in the conventions long-established pecking order makes way for the show's final act, which sees the celebrations descend into B-movie horror, with blood, guts and gore aplenty. While it's an ambitious idea for an interactive piece operating in a makeshift Fringe venue, the show rises to the occasion and delivers some genuinely gruesome (if slightly schlocky) moments, which, of course, the audience are pulled right into. Hilarious, highly interactive, and wildly original, Jill's Tupperware Party is everything you'd want from a Fringe show. Those keen to embrace their inner Jill should move quickly, as it's sure to become a word-of-mouth hit amongst those at the festival looking for something weird and wonderful to sink their teeth into. ★★★★★ Jill's Tupperware Party runs until 30th August (excluding 17th and 24th) at Belly Laugh at Underbelly, Cowgate (Venue 61) as part of the Edinburgh Fringe. For more information and to book tickets, visit edfringe.com See all of our Edinburgh Fringe coverage here.

  • Review: Vegetables by Muddled Marauders

    Immersive newcomers Muddled Marauders will forever change how you look at carrots and parsnips with their surreal debut show, Vegetables. Photo: Muddled Marauders Clerkenwell Bio Botanics has opened the doors of its underground research centre to the public for the first time. They're hosting a product showcase of their groundbreaking biophysical work, and are looking for trialists. That's about as much information as was public about Vegetables, the debut immersive theatrical show from Muddled Marauders, until last week when it opened. Wrapped in secrecy since it was first announced in May, the producers have been tight-lipped about exactly what to expect, and for good reason. It's a show with an absolutely absurd premise that is best enjoyed with no prior knowledge of what is to come. Directed by Nathan Ess, the show has received backing from Arts Council England and is inspired by the likes of Julia Davis (creator and star of BBC's Nighty Night and Sky/HBO's Sally4Eva), Charlie Brooker's Black Mirror and writer/director Charlie Kaufman. While this is Muddled Marauders' first immersive theatrical show, they've been operating since 2016 in the underground rave scene and are best known for creating elaborate immersive parties in disused spaces. Photo: Muddled Marauders The show's story revolves around Dr. Angela Hass (Adie Mueller), a scientist whose recent breakthrough promises to 'fix you in ways you didn't know you could be fixed'. It's little surprise given the show's title, but it involves vegetables and in the best way possible, is absolutely ludicrous. Audiences are eased into the show first with welcome drinks provided by Dr. Hass' lab assistant Veronica (Michelle Roberston) and a peek behind the plastic curtains that are scattered throughout their underground research centre. There's dozens of carrots, onions and parsnips floating in jars all over the sprawling hallways of their laboratory, and stems of broccoli hooked up to enough wires and sensors that Hass could probably trace which field they were grown in if desired. Photo: Muddled Marauders Over the show's 90-minute duration, the absurdity of the story ramps up to a comical degree. A scene midway through in which all of the trialists are offered a slice of carrot to eat leads to a moment so surreal we were in danger of choking from how funny it was. Later moments touch upon more serious topics surrounding consent and sexual assault, but they're not the main focus of the show's narrative and are only alluded to briefly. While it's light on the kind of immersive elements that some audience members might expect, there are opportunities for those willing to get involved - though it doesn't lead to much more than some brief improv between the cast and audience. Set across two main rooms, those who attend will also find themselves seated for much of the show's duration. For a first outing into immersive theatre, Muddled Marauders have produced a show that's unique and different to everything else currently playing. They're a company to watch out for in the future and if you're willing to follow them into an undisclosed basement in Clerkenwell, it makes for a hell of a story to tell friends and colleagues about the following day. Photos: Muddled Marauders ★★★★ [Tickets gifted in exchange for an honest review] Vegetables runs until 23rd June in a secret location in Clerkenwell. To find out more and apply for tickets, visit https://www.clerkenwell-bio-botanics.co.uk

  • Interview: Interactive Theatre's Jared Harford on Faulty Towers The Dining Experience

    Photo: Rosie Powell Interactive Theatre's Faulty Towers: The Dining Experience is an immersive dinner show inspired by the classic BBC sitcom. As part of the experience, guests are treated to a three-course 1970s-inspired meal while Basil, Sybil and Manuel attempt to keep service running smoothly, with predictably disastrous results unfolding around them. Since premiering, the show has enjoyed countless residencies across the UK and toured more than 40 countries, welcoming over a million guests worldwide. In 2027, Interactive Theatre will mark its 30th anniversary, and the London production of Faulty Towers: The Dining Experience will enter its 15th year. We recently sat down with Interactive Theatre's Executive Producer, Jared Harford, to discuss, among other things, how Faulty Towers: The Dining Experience first came to be, the key to its remarkable longevity, and how the cast occasionally find themselves a little too in character... Immersive Rumours: Hi Jared. Thanks for speaking with us today. To kick things off, do you mind introducing yourself and telling us a bit about Interactive Theatre and its work? Jared Harford: I’m Jared Harford, and I'm the Executive Producer - which is just the really wanky title that you give yourself when you're the person who has to come up with all the money for everything - at Interactive Theatre. The company will have been going for 30 years next year, and we’re currently in the planning stages for next year’s giant tours. Faulty Towers: The Dining Experience is the show that started the company, which is also turning 30 next year and is about to be 15 in the West End, which is very exciting. Aside from that, we do several other interactive-style shows. In Australia we’ve got Confetti & Chaos, which is a wedding reception-style show. In the UK we’ve got Sheer Luck Holmes and Live and Let Dine, which are Sherlock Holmes and James Bond parody dining experiences, alongside a kids' show - Signor Baffo. We’re also working with a couple of other Fringey, off-West End shows that are looking to come and tour Australia next year, so we do lots of different things all around the world. Immersive Rumours: How did Faulty Towers: The Dining Experience first come about? Jared Harford: So the woman who created and wrote it, Alison Pollard-Mansergh, was essentially an out-of-work actress at the time. Like the forming of every great Fringe show - even though it wasn't a Fringe show, because that didn't really exist in Australia at the time - she just wrote herself a show. She got together with two improvisers/comedians in Brisbane, Australia, and they just thought, ‘Let’s do this night’. They got booked to do an evening for a dinner function, so they got together and came up with what became Faulty Towers. They thought it would work for six months, but it just kept going and going and going, and here we are 29 years later… Immersive Rumours: As you mentioned, over on UK shores, Faulty Towers: The Dining Experience has enjoyed a 14-year run, and it’s toured the country multiple times alongside the West End version at The President Hotel. Why do you think the show has seen such huge success over here? Jared Harford: When it was first written, Faulty Towers was incredibly unique. This idea of going to the theatre and not sitting in the seats and watching something on stage but instead being in amongst the action was, in its time, 30 years ago, mind-blowingly new. Nowadays, lots of people do similar concepts and lots of people do immersive theatre, so it’s not as groundbreaking anymore, but I do think that’s one of the things that’s given it such longevity. It was one of the original kinds of immersive-style shows. Of course, it's different every night, which adds a nice element to the show and makes audiences want to keep coming back, but also, the nature of it, I think, is what’s allowed it to have such a long life. It's all very well and good to go along and sit there and watch something on stage, and you go, ‘OK, yeah, cool, that was fun’. But you get to actually be involved, and when it's based on such a beloved concept like Fawlty Towers, why would you want to sit in a chair and watch something on stage that you could see on TV when you could come along and be actively involved in the creation of your very own Fawlty Towers episode? That's what's really made it such a long-running show - giving audiences that chance to live out a fantasy episode of TV that they couldn't have otherwise done. Photo: Rosie Powell Immersive Rumours: Is that how you view the show? As if it's the lost thirteenth episode of the original series? Jared Harford: We've had lots of people say that before because we don't use the TV script. That's one of the things that really sets it apart - it's its own original script. Obviously there's catchphrases - you can't go away with not using some of the catchphrases - and if people in the audience call out a line from the TV series, the actors will respond with the correct line. If someone said ‘I want a Waldorf salad’ and we just went ‘Too bad’, that would be crap for everybody. You've got to respond with ‘Oh, fresh out, I'm afraid’. There’s certainly an element of ensuring that you're not just replicating the TV show but also making sure that you're touching enough points that people are like, ‘Oh, yeah, I get where we're going here’. As to it being like a thirteenth episode, I’d say yeah, it is, but with the caveat that you want it to be different enough each night that really we’d be in the thousands of episodes. Immersive Rumours: Have audience expectations for the experience changed over the years, with the popularity of immersive and interactive theatre continuing to grow? Jared Harford: Yeah, I think there's a lot more expectation these days. I actively steer away from saying it's immersive. I don't call it that anymore because when people think of immersive now, they’d think of a full recreation of the Fawlty Towers set, and would want to see all of the waiters in period costume, as if you stepped off a London street and bang, you’re in 1970s Cornwall. I now call it an interactive, immersive style. But the thing for us is that the stripped-back nature of it really allows people to use their own imagination. We can only go as far as we can while working within some of the constraints that we have. There's no way we would have been able to tour over forty countries if we had to recreate the hotel. Unlike a regular touring show that might need to go sit somewhere for a week to a couple of months, we're going places for a night, and then we move on to the next town, which is much more flexible and adaptable. Immersive Rumours: Given the show has toured around so much of the world, are there any cultural differences you've had to account for when it comes to the moments of audience interaction? Jared Harford: Basically, anywhere that’s part of the Commonwealth knows the humour, knows the show and understands the references, so there are no real changes needed. When the show is in countries like Sweden, Finland, Iceland, etc., they’re not part of the Commonwealth, but they’re close enough to the UK that they speak English incredibly well and happen to have also grown up on the show. Of course, we make minor tweaks and add in some references to the locations we’re in, just like any good comedian does. The first thing you do when you get somewhere is ask ‘Where's the really crap place that everyone makes jokes about, and if I wanted to say that someone was a snob, where would they be from?’. Ali - who wrote the show - when she was touring in the Netherlands, she would always make a reference to stealing the bicycles, and that used to go down a hoot in Amsterdam and wherever else it was performed, because it was a reference to what the Nazis did in World War Two. The locals just thought it was hilarious that they were obviously making a war reference but keeping it topical and not being offensive about it. So, yeah, you've got to tweak some of it, but thankfully not too much. Photo: Rosie Powell Immersive Rumours: The original TV series is, of course, a product of its time and has had several cuts made in subsequent years to remove offensive, outdated language. The Dining Experience is set in the 70s but has a much more modern take on the series' subject matter. How often do you have to update the script and references to make sure it stays up to date with where we are as a culture? Jared Harford: Faulty Towers is a live piece of theatre, so things are constantly changing and being updated. Even as little as ten years ago, there was a reference in the script involving some butter that we don't use anymore, because someone pointed out that it can be quite offensive. We’d bring out a tray of butter and place it in front of one person, then Basil would come out and say ‘It’s not all for you, don’t be so greedy’. One night it just happened to get put in front of someone who had an eating disorder, and it was something that hadn’t ever been considered, so we quickly changed that. It's all very well and good to make a joke at the expense of Basil, Sybil or Manuel, because they're not real people; they’re characters from 1970, but you wouldn't do that to someone in the audience because that's not funny. Immersive Rumours: Do you find that nowadays, you're getting more people coming to the show that have never seen the original series, or do you think the show is still ageing alongside a core audience who are more familiar with the show’s inspiration? Jared Harford: It depends. In the UK, we don't have that issue because every single person in the country knows Fawlty Towers. You do get people who say that they've never seen it, and that really does shock me in the UK, but it’s very few people who are coming in having grown up in the UK and haven’t seen the show. Elsewhere in the world, it really depends. You'll obviously get your older demographic, and they know the show, and they grew up with the show. Then you've got the ones who are coming along because their parents or grandparents watched it. In America, you're getting a younger audience coming through because it's out on streaming and BritBox is huge, and everyone's wanting to watch that. Photo: Rosie Powell Immersive Rumours: I’d love to discuss the show’s dining elements, as they’re a big part of the experience. The show’s menu has remained a constant for many years now and leans into the kind of offerings you’d have found at a 70s hotel. There’s a case to be made that the food should be pretty bland and subpar to match the setting, so how do you balance that expectation with the reality that you need to provide a good experience with good food? Jared Harford: Making sure that people are having good food is hugely important because otherwise people aren't going to have a good night. You’ll likely have noticed when you attended, but the service when we serve the starter is really bad, and the other two courses aren't. That's deliberate, because the first time it happens, it's funny. When people get upset at you, it's funny. I actually kind of love it when people get angry at the waiters, because the waiters and actors get to snap back at them. The other two courses are served normally because it wouldn't be funny if it kept happening and then people are becoming genuinely frustrated. We’ve obviously got to consider that people are coming out and spending quite a bit of money to attend, so we want them to have a good night out. When we perform at the Sydney Opera House, and the chefs are Michelin-starred, people are expecting a Michelin-starred meal, so their ticket price reflects that. On nights where it’s your general run-of-the-mill food, the ticket price reflects that also. Immersive Rumours: Logistically, the dining aspects of the experience must be a bit of a headache behind the scenes, as all 100+ guests need to be served all at once and at specific moments in the show. How is it trying to organise all of that with the venues? Jared Harford: Everything is coordinated to the absolute nth degree. The run sheet that gets sent to each venue gives instructions on when things need to be plated by, how long the window of service is, and so on. Everything is timed down to the last second. A lot of work goes into making sure that everything goes really smoothly. We're really lucky in London, where we’re performing all year round. This is our fourth year at the President Hotel, so they're very good, and they know how everything runs. Normally, when you go to a venue for the first time, you spend that first hour going over everything to make sure they understand how it's all going to work. Sybil also spends a lot of time going into the kitchen during the show - it’s in her script, saying the first thing you do when you come off the floor is walk into the kitchen and say, ‘Right, you need to start doing this now’. Later, when Manuel comes off, he'll have something and need to put it in the kitchen, so every time any of the performers come off, they’re sharing where they’re at in the script so the team knows where they should be at. The cast are almost stage-arming as well as performing. Photo: Rosie Powell Immersive Rumours: So the kitchen staff are getting their own tiny version of the show where they're going, ‘Oh, God, Sybil's here. We need to move faster’. Jared Harford: Yeah. What's funny is that sometimes, the actors refuse to come out of character. Most of them will come off stage, walk into the kitchen and drop character, but you get some who refuse, and they'll say, ‘No, I'm in costume. I'm in character.’ and Basil will be berating them in the kitchen. The most difficult one, of course, is Manuel, who’ll be asked a question and just won't give a straight answer. There are times when I see that, and I'll just be like, ‘Can you just, for a moment, for the safety of the show, stop being Manuel’, but you can't say that to an actor because they get very offended… Immersive Rumours: 2027 is set to be a big year as the show celebrates 30 years internationally and 15 years in the West End. Are there any big plans in the works for the milestone? Jared Harford: There’s a lot happening in the background. What I can say at the moment is that we've got some very big national tours happening in Australia and the UK. We've got a big international tour happening, and obviously London will be continuing to do its thing, alongside some new additions that are coming to the London version of the show next year to celebrate turning fifteen. Basically, there’s lots of versions of the show happening all around the world, which is very exciting. Faulty Towers - The Dining Experience runs at the President Hotel near Russell Square. Tickets are priced from £65.00 per person and include a three-course meal. For more information and to book tickets, visit faultytowersdining.com

  • Review: ARCADE by DARKFIELD

    Guests step into a war-ravaged world and take control of their own digital avatar in DARKFIELD's latest immersive audio experience, Arcade. Photo: Kate Edwards After only a few months away from the capital, DARKFIELD has returned with a short residency at Shoreditch Town Hall. Their takeover of the Town Hall basement venue, The Ditch, is made up of three in-person debuts for DOUBLE, VISITORS and ETERNAL, which all previously premiered under the company's digital DARKFIELD Radio banner, and their latest show ARCADE, serves as the 'headliner' of the event. DARKFIELD is best known for creating 360-degree sound experiences delivered through headphones such as FLIGHT, COMA and SÉANCE, which use binaural audio, intricate sound design, sensory effects and complete darkness to immerse guests in intense audio-based shows that typically take place in their trademark shipping containers. Photo: Kate Edwards For the first time in a DARKFIELD experience, guests now have the agency to decide how their story unfolds. Taking control of Milk, an amnesic avatar dropped into the middle of an ongoing war between the North Block and South Block, guests respond to questions and prompts by pressing the single button on the panel of their individual arcade machine to answer 'Yes', with no response signalling 'No'. In addition, there's a coin slot and return tray to facilitate 'paying' for items such as guns and access to areas that are otherwise off-limits. They're all pretty limited ways of interacting with the story as it develops, but for something so basic, the paths it leads you down are branching and varied. Within ARCADE, these 'Yes' or 'No' decisions can have drastic consequences. A wrong answer can result in your avatar being killed at a moment's notice (something we found out less than a minute into our playthrough), and the trajectory of your story can veer off in a wildly different direction from what other guests are experiencing without you even realising how it happened. Photo: Kate Edwards Violence is near enough guaranteed within the world of ARCADE, regardless of whether you try to be a pacifist or mercenary, and with every bullet fired comes some practical effects built into the arcade machine that remove the barrier between what you hear and what you feel. There's a tension and anxiety built into the show's sound design that only amplifies as you get deeper into the experience, and every decision begins to carry more weight. Across the board, the voice acting is well done - Milk's emotionless, simple replies raise questions around just how desensitised they've become to the world around them, despite only just spawning in, and the wide range of creepy and opportunistic characters Milk meets along the way all carry an off-putting air to them. Photo: Kate Edwards It'd be redundant of us to give details on exactly what happened to our avatar during our time with ARCADE, as everyone's experience will differ greatly, but it's worth noting that the tone of this experience is much darker than any of DARKFIELD's previous work. Offhandedly, characters will offer up activities or new paths that'd turn heads and have the police called if said outside the confines of your headphones. The show's setting - a dystopian world in which the lives of people hold little value - goes some way to explaining why the characters Milk encounters are so void of empathy or compassion, but it's nonetheless surprising to hear people talk about shooting animals and children in the same way we'd suggest grabbing a coffee. Photo: Kate Edwards For completionists who want to explore every narrative diversion and unlock every possible situation, ARCADE might present a challenge with its limited run-time and expansive list of branching storylines. If you're happy to let your coins fall where they may and not stress too much about what you've missed out on, ARCADE is a unique and unsettling half-hour in a dystopian nightmare. Time will tell if DARKFIELD chooses to continue offering guests the same level of agency available in ARCADE, but if the choice were presented to us, we'd be tapping the button on our arcade machine. ★★★★ [Tickets gifted in exchange for an honest review] Reviewed as part of DARKFIELD's Shoreditch Town Hall residency in April 2025. For more information on DARKFIELD and their upcoming shows, visit darkfield.org

  • Review: FLIGHT by DARKFIELD

    Photo: Mihaela Bodlovic Set within a cross-section of a commercial aeroplane cabin, complete with a laminated safety card, working seatbelts, tray tables and overhead luggage compartments, FLIGHT invites audiences to experience two parallel realities at once. Taking inspiration from the many-worlds interpretation of quantum mechanics and the Schrödinger's Cat thought experiment (in which an animal inside a closed box is both dead and alive until observed), it places the audience into the role of the metaphorical cat, as both their death and survival play out in parallel, unobserved by everyone outside of the plane. Depending on your resolve, the above description is either going to be appealing or a terrifying proposition – and out of all the shows DARKFIELD has on offer during this London residency, FLIGHT is easily the most intense, helped in large part by having the most impactful motion effects. There's a persistent rumble of engines during take-off; moments of turbulence cause the cabin to jolt around, and of course, as the reality in which audiences don't survive plays out, the intensity of these effects ramps up considerably. While the show takes place in complete darkness, fleeting flashes of light through the aeroplane's windows help sell the illusion of flight even further, illuminating both the cabin and its seated passengers. Photo: Mihaela Bodlovic FLIGHT's use of binaural audio is perhaps the strongest of this residency's four shows, as the moments in which the chaos and carnage of the plane's destruction envelop its captive audience are rendered in terrifyingly realistic detail, with the sound of the fuselage ripping apart and the cabin being pummelled by the outside air becoming almost deafening. Even during FLIGHT's calmer moments, there's still plenty to raise the heart rate, including a chorus of crying babies (arguably worse than death), problematic passengers, and some pretty terse flight attendants whispering in your ear - all delivered through the show's excellent binaural soundscape. While the odds of being in a real-life plane crash are incredibly low, FLIGHT is a vivid reminder that every time we fly, we're placing our trust in people and things beyond our control. There's very little we can do to ensure our safety, besides making sure our tray tables are in their upright position and obeying the fasten seatbelt sign. ★★★★ [Tickets gifted in exchange for an honest review] Reviewed as part of DARKFIELD's London residency at Queen Elizabeth Olympic Park in October 2025. For more information on DARKFIELD and their upcoming shows, visit darkfield.org

  • Review: COMA by DARKFIELD

    Photo: Mihaela Bodlovic COMA, which first premiered in 2019, invites guests to enter a collective dream as part of a collective medical experiment. Lying in a whitewashed bunk bed, barely big enough to stretch out in, each participant is prompted to ingest a white pill laid out by their bed and slip away into a state of unconsciousness. A male voice slowly counts down from 10 and asks us to focus on remembering the details of the space, as the lights fade and total darkness takes over. Easily the most claustrophobic of DARKFIELD's offerings, thanks to the tight sleeping arrangements, COMA takes great delight in toying with its audience, keeping them on edge throughout. Through headphones, the voice of the Doctor, which acts as the driving force throughout the experiences, constantly moves around the space. At first, it appears they're in the far corners of the room before moments later appearing alongside you, seemingly bending down to whisper into your ear. Photo: Mihaela Bodlovic In the background, hushed conversations from the other patients and staff members imply there's movement happening throughout the space, despite everyone being confined to their bunks. Nurses open and close curtains around you, offering little in the way of privacy and protection against whatever forces are at play within the facility. Alongside mention of people's perfumes, or the broken coffee machine, come matching smells, pumped directly into the container, and a small sliding shutter beside your head seemingly opens and closes at regular intervals, as if you're being observed up close. Photo: Mihaela Bodlovic While COMA encourages participants to enter into a meditative state, there's so much going on around you; you're never able to truly relax into your surroundings, and if anything, you're more on edge than when you first entered. By the show's climax, it's hard to tell if what you're experiencing has been curated as part of the show or was a figment of your imagination, as you lie immobilised. ★★★ [Tickets gifted in exchange for an honest review] Reviewed as part of DARKFIELD's London residency at Queen Elizabeth Olympic Park in October 2025. For more information on DARKFIELD and their upcoming shows, visit darkfield.org

  • Phantom Peak confirms its new Westfield Stratford City home will open on Friday 4th December

    Phantom Peak's previous Canada Water venue. Photo: Alistair Veryard Phantom Peak, London's leading open-world immersive experience, will open its new flagship venue at Westfield Stratford City on Friday 4th December 2026. The new venue is a multi-level, accessible home for the experience, built by Tandem Set and Scenery and powered by technology from across The League of Adventure Group. It follows the original Canada Water venue, which closed on 28th February 2026 after 625 performances, having welcomed over 160,000 guests since launching in 2022. Tickets for the new venue will go on sale first through a short presale, then to the general public, and will be available to book through the experience's new ticketing partner, On The Stage. Image: Phantom Peak/Tandem Set and Scenery The Stratford venue is bigger, multi-level and fully accessible, with room for more guests and three districts to explore: Old Town, the Town Square and Lakeside. Old Town is the underground industrial mining town at the heart of Phantom Peak's industry. The Town Square is a more modern quarter of multi-floored buildings, home to the Town Hall and the in-world bar, the Thirsty Frontier Saloon. Lakeside sits around an indoor lake and a memorial garden, as well as the Church of the Cosmic Platypus. Image: Phantom Peak/Tandem Set and Scenery The entry to town is upgraded too, with a new VIP option that brings guests into town by train carriage for a personalised arrival. Everyone else descends the stairs into Old Town via the JONACO Marketing Office. Once the gates to town open, the space is theirs to explore. Character spaces are powered by custom 'wingman' units built by Tandem Set and Scenery, which trigger lighting, sound and physical effects around a small group of guests as the story plays out. A fully themed bar runs seven days a week for cocktails, afternoon tea and food experiences, with arcade and carnival games alongside, open whether or not you are booked into the experience. The venue also takes corporate bookings and private hire, with spaces for groups of 10 to more than a hundred. Priority booking will be available to the fans of Phantom Peak and those on the waitlist, which is open now at phantompeak.com/stratford. The pre-sale offers the lowest price for those who book early, as prices rise with demand from there. Earlier this year, Immersive Rumours sat down with Phantom Peak's Co-Founder and Creative Director, Nick Moran, to discuss the final season of Phantom Peak at their original Canada Water site, and their plans for the new venue in Westfield Stratford City. You can read our interview with Nick here: Phantom Peak's Westfield Stratford City venue will open on 4th December 2026. For more information and to sign up for future updates, visit phantompeak.com/stratford

  • Guide: London's Best Family-Friendly Immersive Experiences This Summer Holiday (2026)

    From races across the city against the clock and stunning video mapping inside Cathedrals to expeditions into the darkest depths of Peru, here are our recommendations for the best family-friendly immersive experiences in London this summer holiday... London has never been short on family-friendly activities. From world-class museums and zoos to West End shows and tourist attractions that cater to all ages, there are hundreds of options for a day out with the family across the city. Amongst them are a handful of standout immersive and interactive experiences that allow families to either become part of the story or get involved to a degree not possible elsewhere. Below are our recommendations for the top immersive experiences running in London this summer holiday that will both engage and entertain the whole family... The Paddington Bear Experience Photo: Matt Crossick An immersive walk-through show spread over 26,000 sq ft in the heart of Central London, The Paddington Bear Experience invites guests to step inside the world of Michael Bond's classic stories for the first time as preparations for the Marmalade Day celebrations are underway at Windsor Gardens. Guests will get hands-on with a series of tasks throughout the experience as they meet a cast of characters from the much-loved book series, including Mrs. Brown. There's a lovingly recreated version of the Brown's family home, complete with the blossom tree mural at the foot of their staircase, and an excursion to Peru where you help create Marmalade, amongst other interactive moments. Photo opportunities with Paddington are available at the conclusion of the experience, as well as a chance to buy your own Marmalade sandwiches. The show is directed by Tom Maller, whose previous work includes some of London's biggest immersive shows of recent years (Peaky Blinders: The Rise, Doctor Who: Time Fracture, Secret Cinema's Blade Runner, Romeo + Juliet, and Casino Royale). Photos: Alex Brenner Help Paddington and the Brown Family prepare for a very special occasion: the Marmalade Day Festival. Just like Paddington, you’ll begin your adventure in the hustle and bustle of Paddington Station, where you’ll meet the friendly Station Master and hop aboard our full-sized train carriage – make sure you aren’t late! Journey through the sights and sounds of London, all the way to the Brown’s house at No. 32 Windsor Gardens. Step inside the Brown’s famous tree-adorned hallway and explore multiple rooms in their home, then venture beyond as you’re transported to the magical jungle of Peru – all to help Paddington prepare for the biggest party Windsor Gardens has ever seen! Finish by celebeating the Marmalade Day Festival at Windsor Gardens with Paddington and his friends where you’ll dance to vibrant calypso music, play fairground games and eat & drink festival treats – most importantly, you can try Paddington’s favourite Marmalade sandwich! 📍 Waterloo 💰 From £158.00 (Family of 4) 🧒 Suitable for all ages 🎟️ Book via paddingtonbearexperience.com Mundo Pixar Experience Photo: Luke Dyson Following appearances in Brazil, Mexico, Belgium and Spain, where it welcomed over 3.2 million visitors, Mundo Pixar Experience arrived in the UK earlier this year, and has already welcomed over 300,000 visitors through its doors. In this multi-sensory exhibition, fans of all ages have the chance to enter the universes of Pixar’s most iconic films. Visitors can shrink down to the size of toys in Andy’s Room from Toy Story, explore the Scare Floor from Monsters, Inc. with Mike and Sulley, race into Flo’s Café from Cars to meet Lightning McQueen, or soar through the skies with Carl Fredricksen from Up. They can also visit the Headquarters of Riley’s emotions from Inside Out 2, and journey from Coco's Land of the Living to the Land of the Dead. Beyond the immersive sets, guests can take part in a special Pixar Ball Treasure Hunt, searching for the famous yellow ball with a red star hidden throughout the exhibition - a playful nod to the beloved Easter egg that appears in many Pixar films. Photos: Luke Dyson Step into the vibrant world of Pixar like never before. Mundo Pixar Experience is a multi-sensory exhibition which offers fans of all ages a chance to enter the universes of Pixar’s most iconic films. Set in a purpose-built venue in Wembley Park, the exhibition will span more than 3,500 square metres, and will feature 14 Pixar universes, including over 25 sculptures, inviting guests to explore meticulously recreated environments from Toy Story, Monsters, Inc., Cars, Finding Nemo, Inside Out, Coco, Up, and many more fan favourites. Each space combines detailed set design, ambient music, and specially crafted scents to immerse visitors in Pixar’s most beloved stories. 📍 Wembley Park 💰 From £117.00 (Family of 4) 🧒 Suitable for all ages 🎟️ Book via mundopixar.com Race Across The World: The Experience Image: Race Across The World - The Experience Save 10% on tickets to Race Across The World - The Experience with the code IMMERSIVE10 on Fever. Race Across The World: The Experience, based on the hit BBC series, is the latest city-wide treasure hunt experiences from CityDays. While the TV series they're based on have competitors racing for 50-plus days across multiple countries with little more than a map, a GPS tracker, and several thousand pounds to pay for travel, lodging, and food, the two London-based races run anywhere from 2 to 4 hours and sees those taking part cover roughly 5km on foot through either the City of London, or the West End. Staples of the BBC series - including budget management and navigating without a map - have been carried over and make up the core experience, which feels like the closest adaptation of the TV series possible without requiring a passport or more than an afternoon of your time. The fast-paced format and sense of discovery built into Race Across The World: The Experience keep kids engaged throughout, and the focus placed on looking at the city differently means they're interacting with the streets and sights of London with a (hopefully) more considered view. Small details that you'd otherwise walk past without giving a second thought need to be studied, quiet backstreets and passageways that you never knew existed need to be explored, and with the clock ticking the entire time, there's a real sense of urgency throughout. Photo: Race Across The World: The Experience This high-stakes experience will offer players the chance to live out their Race Across the World dreams by navigating the streets of London, working as a team, outwitting their competitors, and unlocking hidden secrets of the city in an unforgettable race to the finish line! Just like in the show, Race Across The World: The Experience requires strategy, teamwork, and quick thinking, as players will be given a budget to manage as they race through the city. This budget can be spent on valuable clues to help navigate the next leg of the journey, giving players the freedom to decide how daring they want to be. It's a high-stakes race against the clock, where every decision counts and influences the race, but beware, each clue comes at a cost. Save 10% on tickets to Race Across The World - The Experience with the code IMMERSIVE10 on Fever. 📍 Liverpool Street/West End 💰 From £130.00 (Family of 4) 🧒 Suitable for all ages 🎟️ Book via feverup.com LUMINSCENCE - 360° projection concert Photo: LUMINSCENCE After captivating over two million spectators across the world and a hugely successful UK debut in Manchester, 360° immersive concert experience LUMINISCENCE recently launched in London's Westminster Cathedral. Blending 360° video mapping and stunning orchestral arrangements from Lux Aeterna choir, this wonderfully immersive projection-mapping experience transports audiences with a fusion of light, sound and storytelling. With visuals created exclusively for the space, LUMINISCENCE also brings the Cathedral's mosaic-adorned domes to life through cutting-edge digital modelling, completing work that was never finished during the building's construction. The experience is voiced by London-born actor Hugh Bonneville, who traces the city's evolution from its historic foundations and modest beginnings to the dynamic, world-renowned capital it is today. After captivating over 2 million spectators across the world and its hugely successful UK debut in Manchester, LUMINISCENCE arrives in London to transform Westminster Cathedral in breathtaking ways, with a dazzling 360° video projection concert. Hear the story of London and one of its most important cathedrals in a specially commissioned script by BAFTA and Olivier Award winner Tim Whitnall, voiced by star of Paddington and Downton Abbey, Hugh Bonneville, and blended with live performances of classical music’s greatest composers brought to life by the phenomenal Lux Aeterna choir. 📍 Victoria 💰 From £176.00 (Family of 4) 🧒 Suitable for all ages 🎟️ Book via feverup.com Paradox Museum Photo: Paradox Museum Located just over the road from Harrods in Knightsbridge, Paradox Museum London invites families into a surreal playground of optical illusions and interactive rooms built to test their perceptions and spark creativity. With over 50 installations on offer, which have all been designed to blend science with imagination, it’s a tactile and highly Instagrammable experience that's suitable for all ages and sure to delight kids. Some of the museum's most popular exhibits include Zero Gravity, which gives the illusion of floating in space, the Paradox Sofa, where guests' legs and torso appear to be split in two, the Camouflage Room, and an upside-down version of a London Underground platform, in which it looks like guests are hanging from platform signs. Photos: Paradox Museum The Paradox Museum is an innovative venue that combines the world of science, art and human perception. With over 50 amazing, paradox-inspired exhibits, Paradox Museum offers more mind-twisting, eye-tricking experiences than any other edutainment destination in the world! On this self-guided experience, you will learn everything about the exciting science behind paradoxes, have a ton of fun and take photos so spectacular that your friends will not believe they’re real. 📍 Knightsbridge 💰 From £80.00 (Family of 4) 🧒 Suitable for all ages 🎟️ Book via feverup.com Bubble Planet Photo: Bubble Planet Enjoyed by over four million visitors worldwide, Bubble Planet was designed to awaken curiosity and reconnect audiences with a sense of childlike wonder, and unfolds across a series of visually striking, multi-sensory environments. The experience features ten themed rooms, which guide guests through surreal landscapes that blur the boundaries between dream and reality, including the Bubble Ocean - a vast expanse of bubbles designed to evoke calm and serenity - and the Infinity Room, where mirrors and shifting lights create the illusion of endless space. Lasting anywhere from 60 to 90 minutes, it's a fun-filled experience that's also incredibly Instagrammable. Photos: Bubble Planet In this multi-sensory experience, visitors will travel through fantastical landscapes and into imaginary metaverses filled with unique optical illusions and photo opportunities. Upon entering this otherworldly planet, guests will be able to leave real-life at the door and embark on a journey that inspires them to reconnect with their emotions and bodily sensations, making astonishing discoveries along the way. The combination of colours, lasers, lights and bubbles, together with 360-degree projection technology and a unique virtual reality experience invites guests of all ages into a dream-like, escapist experience in the midst of the busy city. 📍 Wembley Park 💰 From £112.00 (Family of 4) 🧒 Suitable for all ages 🎟️ Book via feverup.com For more on London's best immersive shows (both family-friendly and not), check out our Current/Upcoming Listings page.

  • Race Across The World The Experience coming to London this Spring

    Photo: Race Across The World: The Experience Save 10% on tickets to Race Across The World - The Experience with the code IMMERSIVE10 on Fever. CityDays has announced plans to launch the first-ever playable experience based on the hit BBC series, Race Across the World with Race Across the World: The Experience, which is set to launch in London this Spring. Pre-sale tickets for the experience will be available at 10am on Wednesday 2nd April, with a general sale following on Friday 4th April 2025. Tickets are priced from £25 per person. This high-stakes experience will offer players the chance to live out their Race Across the World dreams by navigating the streets of London, working as a team, outwitting their competitors, and unlocking hidden secrets of the city in a race to the finish line. The experience will require strategy, teamwork, and quick thinking, as players are given a budget to manage as they race through the city. This budget can be spent on valuable clues to help navigate the next leg of the journey, giving players the freedom to decide how daring they want to be. Players can also complete “work” tasks to earn extra funds. A high-stakes race against the clock, where every decision counts, and influences the race. Players will be scored based on their time and how much budget they have left, with their final score ranked on a live leaderboard throughout the day and week. The team that completes the challenge in the fastest time with the most budget remaining will earn a shot at being crowned the daily or weekly champions. The race takes participants on a 4-5 km mission through the capital, typically spanning 2-3 hours. Like Race Across The World, this experience highlights the treasures people miss when speeding beneath London on the tube. Passing through key partner venues, including renowned pubs, cultural hotspots, or famous landmarks, each serving as a 'checkpoint' where teams must solve escape room-style puzzles. These puzzles will guide them toward the next leg of the race, offering clues that unveil new parts of the city, all while providing a true taste of London’s hidden gems. Those who sign up for the waitlist can access discounted presale tickets from Wednesday 2 April, with 20% off and 48 hours of exclusive booking before the general release on Friday 4 April. Tickets are priced from £25 per person. Photo: Race Across The World: The Experience Tom Rymer, Founder of CityDays, said: We are beyond excited to bring the Race Across The World experience to life in London. It’s a dream come true for fans of the show, offering them the chance to dive into the heart-pounding action and strategy that has made the show a hit. What makes this experience truly special is the unique combination of exploring London’s hidden spots while working together in a race against time. We can’t wait to see who comes out on top! All3Media said: It’s thrilling to be able to bring this iconic TV show from Studio Lambert to life in one of the most vibrant and culturally rich cities in the world. We’re beyond excited to partner with CityDays, true pioneers in urban adventures, making them the perfect team to turn this unforgettable experience into a reality. Together, we’re giving fans the chance to immerse themselves in the heart-pounding action of Race Across The World, and it’s going to be nothing short of spectacular! Save 10% on tickets to Race Across The World - The Experience with the code IMMERSIVE10 on Fever. Race Across The World: The Experience will launch in London on 13th May 2025. For more information, and to book tickets, visit feverup.com

  • Review: Race Across The World - The Experience London

    This London-based experience, based on the hit BBC series, has racers set off on a city-wide foot adventure against the clock to uncover some of the city's best hidden spots. Image: Race Across The World - The Experience Save 10% on tickets to Race Across The World - The Experience with the code IMMERSIVE10 on Fever. Race Across The World: The Experience, based on the hit BBC series, is the latest city-wide treasure hunt experience from CityDays. While the TV series this experience is based on has competitors racing for 50-plus days across multiple countries with little more than a map, a GPS tracker, and several thousand pounds to pay for travel, lodging, and food, this new London-based race runs anywhere from 2 to 4 hours and sees those taking part cover roughly 5km on foot through Central London. Staples of the BBC series - including budget management and navigating without a map - have been carried over and make up the core experience, which feels like the closest adaptation of the TV series possible without requiring a passport or more than an afternoon of your time. For us, our team of two began racing on a sunny Saturday afternoon outside of Liverpool Street station. The race kicked off with a dash to a nearby business (for us, a quiet pub about 10 minutes away from the main line station) to collect a black Race Across The World: The Experience branded envelope from behind the bar. Within it, eight banknotes and four see-through sheets with markings. The experience's instructions, which are all delivered via WhatsApp, told us to inspect the banknotes closely, as they were key to discovering the first pit stop location, whilst the see-through sheets would be needed to solve a physical puzzle later in the first leg. Photo: Immersive Rumours With a destination for the first leg figured out, one of Race Across The World's most important components - our team's budget - came into play. Just like in the show, each team is provided with a travel budget to spend on their race, totalling £30 (roughly the price of a black cab from Liverpool Street to the experience's final location). In each of the experience's three legs, you're presented with two options for directions, each with differing prices. Those with the cash to spare can pay over the odds for clear and concise directions, while those looking to be more frugal can pay less for more obtuse directions that require some lateral thinking to decode. While some set points throughout the race are the same for all teams, your chosen character's directions can lead you down very different paths from those who pick the alternative, making every choice you make matter all the more. With prices ranging from £10 to £25 for directions each leg, teams also need to pick up 'work' that comes in the form of riddles and puzzles that can be done on the move to top up their budget. If the price of directions isn't already high enough to make a team's wallet cry, there are time penalties for incorrect answers and monetary charges for those who require hints or directions if properly lost to also think about. Keen to get moving as soon as possible, but with one eye on each navigator's prices, we opt for The Tourist, who was the cheaper of our two options. While their instructions weren't always the easiest to follow, we were able to make good time and were well on our way to our first pit stop, until we hit an unexpected roadblock... Photo: Andreas Karamalikis A key part of Race Across The World: The Experience is that racers interact with and explore the real world. By using publicly accessible parts of the city, there is no doubt going to be situations that arise which are outside of the creator's control. We ran into one such situation after turning a corner on the outskirts of the Liverpool Street area, when we were met with a large cordon around the sculpture we needed to reach, thanks to a film crew setting up to shoot. With police guarding the closed area and a large group of protestors nearby, we had a brief, albeit tense, conversation with a police officer in which they told us to turn around. They were predictably unsympathetic to us, saying we were just trying to do a treasure hunt, so we had no choice but to spend more of our rapidly dwindling budget on hints in order to progress. Thankfully, this unplanned detour didn't detract from the experience and, in our case, actually added to it by forcing us to quickly improvise and work out alternative routes to get back on track with the clock still ticking away, though we'd be lying if we said we weren't still bitter about the hit to our in-game budget. Photo: Race Across The World - The Experience While several of the locations we ended up visiting throughout the afternoon were familiar to us from our collective 20-plus years of living in the city, being a local didn't give us any inherent advantage over those less familiar with the geography of London. The experience relies heavily on smaller back streets away from the hustle and bustle, so even the most knowledgeable Londoners will likely end up somewhere they've never been before. Each of the race's pit stops gives you a breather in some of the city's most photogenic urban areas, and with the clock paused, teams are free to take as long or short a break as they like before resuming the race. During each of these rest periods, an update as to your team's total time so far compared to other races is delivered via WhatsApp, allowing you to see how efficiently you've made it through each of the legs. While those with a competitive side will find themselves obsessing over how much time they've gained or lost in each leg and cursing every red pedestrian traffic light, we suspect even the most casual of players will enjoy seeing how they're stacking up against other racers. Outside of navigating the capital without a map, one of Race Across The World: The Experience's biggest strengths is that it forces you to engage and look at the city around you differently. Racers will spend a lot of time searching for small details on buildings, interrogating the text on memorials and statues, and searching for monuments to the past that you'd otherwise walk past without a second thought. Much like in the show, the most rewarding moments of this London-based experience come when you're exploring the road less travelled. Photo: Robert Bye A couple of hours into our race, and with the clock still ticking, we approached the final destination in our city-wide race - a waterfront pub to the east of the city. Uttering a code phrase to the bar staff secured us our final puzzle of the day - a padlocked bag containing the guestbook - and after working out the correct combination thanks to a collection of postcards from various globetrotters, all that was left to do was add our names to the guestbook, collect our Race Across The World keepsakes, and have a well-earned drink as the sun began to set. While London has no shortage of scavenger hunt experiences (CityDays has 11 other experiences available, with other companies offering similar themed experiences across all four corners of the city), Race Across The World: The Experience's combination of exploration, budget management and puzzling makes it a great family-friendly activity for those looking to get out and experience the city. For us, Race Across The World: The Experience more than lived up to the promise of delivering on the show's best bits, and stands out as one of the city's best treasure hunt experiences. This is a race we'd happily run again. ★★★★ [Tickets gifted in exchange for an honest review] Save 10% on tickets to Race Across The World - The Experience with the code IMMERSIVE10 on Fever. Race Across The World: The Experience runs across Central London until 31st December 2025. Tickets are priced from £25.00 per person. For more info and to book tickets, visit feverup.com For more reviews of immersive experiences like Race Across The World: The Experience, check out our recent Reviews.

  • Race Across The World: The Experience coming to Manchester this Summer

    Photo: Race Across The World: The Experience Save 10% on tickets to Race Across The World - The Experience with the code IMMERSIVE10 on Fever. Following the launch of Race Across the World: The Experience earlier this year in London, CityDays are have confirmed plans to launch a Manchester version of the experience later this summer. The high-stakes experience will offer players the chance to live out their Race Across the World dreams by navigating the streets of Manchester, working as a team, outwitting their competitors, and unlocking the hidden secrets of the city in an unforgettable race to the finish line! Just like in the show, the experience requires strategy, teamwork, and quick thinking, as players will be given a budget to manage as they race through the city. This budget can be spent on valuable clues to help navigate the next leg of the journey, giving players the freedom to decide how daring they want to be. It's a high-stakes race against the clock, where every decision counts, and influences the race, but could also come at a cost. Players will be scored based on their time and how much budget they have left, with their final score ranked on a live leaderboard throughout the day and week. The team that completes the challenge in the fastest time with the most budget remaining will earn a shot at being crowned the daily or weekly champions. Split into three distinct legs that weave through the heart of Manchester, the race takes participants on a 4-5 km mission through this iconic city, typically spanning 2-3 hours. Like Studio Lambert’s format, Race Across The World, this experience highlights the treasures people miss while speeding through the streets on the trams and buses. Along the way, the experience will visit key partner venues, including renowned pubs, cultural hotspots, or famous landmarks, each serving as a 'checkpoint' where teams must solve clever, escape room-style puzzles. These puzzles will guide them toward the next leg of the race, offering clues that unveil new parts of the city, all while providing a true taste of Manchester’s hidden gems. Tom Rymer, Founder of CityDays, said: Following an outstanding debut month in London that has thrilled fans of the show, both old and new, we are bringing the Race Across The World Experience to Manchester. New puzzles, new characters, new decisions and new discoveries, all coming soon over three new thrilling legs. Manchester, are you ready for your race? Jane Sharp, VP Formats and Licensing (Operations) at All3Media International, commented: CityDays have been outstanding partners in bringing Race Across the World: The Experience to life across London, with clear passion and creative vision. We’re thrilled to be continuing our collaboration as the experience expands to Manchester. This expansion is a testament to how strongly players have connected with the experience and embraced the opportunity to test their skills and strategy in real life, just as they’ve seen in Studio Lambert’s much-loved format. It also highlights the adaptability and wide appeal of Race Across the World: The Experience, and we can’t wait to find out who is next in the race. Perfect for groups of friends, family, or colleagues, CityDays’ Race Across the World: The Experience in Manchester promises a fun, fast-paced, and surprising day out. Whether you’re an avid fan of the show or simply looking for a unique way to explore the city, this experience is set to deliver a thrilling new way to discover Manchester on foot. Save 10% on tickets to Race Across The World - The Experience with the code IMMERSIVE10 on Fever. Race Across The World: The Experience will launch in Manchester this summer. For more information, and to sign up to the waitlist, visit raceacrosstheworldexperience.com/manchester

  • Race Across The World - The Experience London to launch a festive race through the West End

    Image: CityDays/Race Across The World: The Experience Save 10% on tickets to Race Across The World - The Experience with the code IMMERSIVE10 on Fever. On 11th November, CityDays will be adding a touch of festive magic to its popular adventure game with the launch of a brand-new route for Race Across the World: The Experience London. Building on the huge success of the original, the second route introduces new hidden gems of the city, exciting new gameplay, and a seasonal twist to celebrate the winter months. Based on the hit TV series from Studio Lambert, part of All3Media, the experience invites players to live out their Race Across the World dreams as they navigate the city, make strategic decisions, manage a tight budget, and race against the clock - this time with a touch of winter magic. Along the way, teams will uncover secret treasures, embrace the seasonal spirit, and work together to triumph in a race like no other. Creatively designed to capture the sights, sounds, and spirit of London in the colder months, the new route takes participants on a 4-5 km race through a fresh corner of the capital, winding through twinkling streets and lively neighbourhoods. From November, players will uncover seasonal highlights, including dazzling shopfronts and glittering street displays, cosy cafés, bustling markets, welcoming pubs, and partner venues offering exclusive discounts, perfect for warming up with a glass of mulled wine or hot chocolate, enjoying a festive treat, or planning their next move. Photo: Jamie Davies At each stage, local characters guide teams through escape room–style puzzles that are both physical and mental, challenging participants to think on their feet, collaborate, and unlock the next leg of the race. Alongside the updated gameplay comes a fresh approach to budget management, with new ways to earn extra funds as the race unfolds, adding an extra layer of strategy to the adventure. As with the existing route, teams are scored on both their time and remaining budget, with live leaderboards tracking the top performers of the day and week. Whether racing to win or simply soaking up a new side of London, this new experience offers a unique and thrilling way to explore the city. Tom Rymer, founder of CityDays, said: We’re incredibly excited to introduce a brand-new route for Race Across the World: The Experience. It’s a fresh challenge for fans and newcomers alike, combining physical puzzles, a brand-new part of London, and an extra layer of festive atmosphere for the winter months. It’s the perfect mix of adventure, strategy and seasonal fun. With these two exciting routes across London, Race Across the World: The Experience London gives friends, families, and colleagues even more opportunities to explore the city in a fun and challenging way. From ice-skating rinks and festive light installations to historic squares adorned with seasonal displays and pop-up winter villages, the adventure is full of winter magic and hidden discoveries waiting around every corner. Whether a long-time Londoner or visiting for the holidays, this limited-edition experience reveals secret treasures around every street and captures the magic of the city at its most festive. Those who signed up to the waitlist can now access discounted presale tickets, giving them 20% off and 48 hours of exclusive booking ahead of general release on Thursday 25th September. Save 10% on tickets to Race Across The World - The Experience with the code IMMERSIVE10 on Fever. Race Across The World: The Experience West End will run from 11th November 2025. Tickets are priced from £25.oo per person and can be booked via raceacrosstheworldexperience.com/london-west-end

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