Full line-up announced for Voidspace Live 2026 at Theatre Deli
- Immersive Rumours
- 11 minutes ago
- 12 min read

Image: Voidspace
Voidspace Live, the UK’s biggest festival of grassroots interactive performance, games and playable art, returns to Theatre Deli near Liverpool Street next month following a sold-out 2025 edition.
Taking over the venue across the 6th and 7th June 2026, the festival will feature over 50 shows, durationals, games and pieces of playable art from big names and fresh faces alike.
For the 2026 edition of Voidspace Live, the festival will feature work from the likes of Yannick Trapman-O'Brien (Undersigned/The Telelibrary), Simon Kane (Shunt), John Robertson (The Dark Room) and Emily Carding (Tke Key of Dreams/Bridge Command).

Voidspace Live 2025. Photo: James Lawson
Founded in 2021, Voidspace platforms interactive arts that invite their audience to participate in some way, from interactive theatre, fiction and poetry, to performance art, arthouse games, audio-visual work and LARP.
Voidspace Live 2026 sees the introduction of an 'Art Pass' ticket (priced at £15 per day) that allows access to the festival's durationals, games & playable art, alongside the Theatre Deli bar.
Speaking on the line-up announcement, Voidspace's Katy Naylor said:
It's been wonderful to see Voidspace Live grow year on year, and this year is going to be bigger and more lively than ever. We are proud that the Voidspace is continuing to cement its position as a space to experiment, take creative risks and try something new: over half of the shows this year will be debuting at Voidspace Live. We are also thrilled (and a little gobsmacked) at the range of incredible, well-established talents from around the globe who have chosen to take part. Exciting too is welcoming the unprecedented number of experimental games, durationals and mini experiences to the festival, and that - by introducing the lower cost Art Pass - we are making this work accessible to everyone, regardless of their budget. It's going to be wild, and we can't wait for you to join us on this adventure.
The full show line-up for Voidspace Live 2026 is listed below. Tickets are on sale via this link.

Voidspace Live 2025. Photo: James Lawson
SATURDAY AND SUNDAY (Shows)
Funeral Parlor for a Species by Yannick Trapman-O’Brien (6 participants)

According to the 2019 IPBES Global Assessment, out of an estimated 8 million animal and plant species on Earth, up to 1 million are threatened with extinction, many within decades. Yes, the end is nigh for all sorts of miraculous creatures you’ve never seen without Sir David Attenborough’s narration accompanying.
The Center for End of Species Care wants your input as we consult on the fate of one species at risk. What makes a good death? How might we design “end-of-species” care? As the world changes, what will we choose to save?
Trainwreck! by TomYumSim (20 Participants)

Attention passengers! Welcome aboard The Trainwreck Express – destination: unknown. In the highly probable event this train is hijacked by AI, you will be treated to emergency dance breaks, surprise exits and unsolicited karaoke from your fellow passengers. Exits may open where walls once stood. Please keep your limbs, secrets, and existential crises inside the Train(wreck) at all times.
Trainwreck is a delirious, ever-mutating satire where you and your co-passengers attempt to steer towards a dream destination. Your choices fuel the engine – while AI fiddles with the map, the throttle, and possibly reality itself.
Taking inspiration from Glasgow’s infamous “immersive” Willy Wonka knockoff and overhyped global fiasco ‘Fyre Festival’, this is immersive madness at full steam ahead.
Trainwreck invites audiences to laugh out loud while questioning the big promises of hype marketing, and the hazardous intersection of AI and creativity.
The Map & the Echo by Seth Kriebel (20 Participants)

The Map and the Echo is a new edition in Seth Kriebel’s acclaimed series of interactive Exploration Games (including The Unbuilt Room and A House Repeated). Inspired by early text-adventure computer games, each performance is unique, shaped by your choices. Using simple instructions like ‘Go North’ or ‘Pick up the lamp’, work with your fellow explorers to overcome obstacles, navigating – and creating – an imagined world of secret maps and second chances.
Timonopoly by Emily Carding (20 Participants)

Come Fortune! Let’s play a game. It’s only money… Inspired by Timon of Athens, one of Shakespeare’s least known works, Timonopoly is a unique experience, a game, a show, an event. Play a game with Fortune and see how easily any of us can fall through the cracks of society… whoops!
Brite Theater continues to push the immersive envelope, creating ever more daring audience-specific work and bold adaptations of classical material. The long-anticipated final instalment of the multi-award-winning Coward Conscience trilogy, following Richard III (a one-person show) and Hamlet (an experience), Timonopoly is fresh from a successful first run at Edinburgh Fringe.
You Are Pagliacci: Sad Clown Simulator by John Robertson (20 Participants)
From the creator of legendary gaming improv show The Dark Room (“Not To Be Missed” Guardian) here’s You Are Pagliacci: Sad Clown Simulator – a beautiful, funny, dark videogame comedy about a dying clown going to the doctor to tell his final joke. Work in progress, might be a first and last time deal!
DREAM CAGE by King Lexie (1 Participant)
For twenty minutes, in a dreamworld built for two, a performance unfolds. Not of spectacle, but of attention and curiosity. DREAM CAGE is a tender framework for an intimate encounter, treating the landscape of a dream as the most precious of materials.
It is a one-to-one ritual that asks: What happens when the sound a dream makes is given a voice?
An interaction with dreaming and the spaces in-between awaits.
SATURDAY ONLY (Shows)
What We Must by Aaron Oliver (20 Participants)

Make your choice. Save your home. Are you ruthless enough to survive the post-apocalypse?
With enthralling storytelling and a bone-chilling live soundtrack, What We Must will immerse you in a dark and desperate wasteland of your own creation. The clock is ticking, and working with your fellow survivors, you must decide just how much you’re willing to sacrifice to protect the people you love.
We have to get home. Terrible choices lie in our path. We will do what we must.
My Date With Pierce Brosnan by Alistair Aitcheson (30 Participants)

It’s anarchic, it’s sexy and it’s totally unpredictable. It’s a clown romance controlled by you!
Mademoiselle Cafetière is a lonely clown who meets the man of her dreams: Hollywood actor Pierce Brosnan. There’s just one catch. Pierce Brosnan is a talking dummy piloted by you, the audience. Scan a QR code with your phone and type what you want Pierce Brosnan to say. If you type it, he will say it – he has no filter!
Play matchmaker or wreak havoc in the most bizarre love story ever to grace the stage!
Kindly by Lyra Levin (6 Participants)

Highly interactive and responsive, guests explore rage and the ride-or-die bonds that form between strangers in the liminal space of a woman’s bathroom at a club.
Hostage by But Why? Theatre (6 participants)

Dive into a high-stakes, intense world with Hostage, a groundbreaking 2-hour immersive experience designed to teach real-world hostage negotiation techniques that you can use for the rest of your life. Developed after three months of rigorous research, Hostage blends psychological principles with realistic scenarios, offering players the chance to become life-saving negotiators.
Over the course of five critical phone calls, participants will be tasked with navigating intense conversations to try and save hostages. Each call challenges players to think on their feet, apply effective communication strategies, and make tough decisions under pressure. With a core focus on real-world applications, the skills honed through this immersive experience are designed to be transferable to everyday life, from handling workplace conflict to navigating personal relationships.
We Are What's Inside The Black Box by Chloe Mashiter (20 Participants)
We’re going to make a show. We don’t know what yet. But we’ll find out.
It’ll be easy. After all, black box generative AIs do this all the time: input, ???, output. The only difference is this time, we’re the ??? part of it.
We know enough to follow some of their familiar steps – we’ll recognise patterns and create language vectors and sometimes we’ll even do things for no other reason than we were told, maybe just once, they’re good things to do.
A show that’s equal parts critique of generative AI, low-pressure creative space, and celebration of the people-ness of people.
You Are The Lamb by Hakan Akgül and Joe Stepney (30 Participants)
The omens are dire. Pestilence has struck these lands. You have been summoned to Court where, according to tradition, a new king will be chosen who will rule for the next 100 days. Will it be you? And, if so, are you willing to pay the price?
You are the Lamb is a new interactive play which asks the audience how far they would be willing to go, and what they would sacrifice, to save themselves, or each other.
Tate Accompli by Chronic Insanity (20 Participants)
You’ve gotten the gang back together for one last heist, and the prize is a big one; the centre piece of the new exhibition at the Tate Modern. However, when you break into the gallery that evening, the clock strikes midnight and something changes in the air. It’s like you’ve crossed over into some other reality where up is down, left is right, and nothing will be the same again.
Tate Accompli is the new TTRPG live show, from award winning theatre company Chronic Insanity, about what happens if you try and steal art from the public for private gain.
Bear-Faced Liars by David Middleton (3 participants)
Teddy bears are alive. They always have been. Humans just don’t know it.
For lonely little Alex, Someday, Smush, and Farringdon are everything. That is, until Alex makes a new friend.
Then comes the 'accident'. Then comes the ambulance. And then comes the tribunal.
Beneath the cheerful songs and gingham tablecloths, the teddy bears’ picnic has always hidden something darker. One of them broke the Bear Code. One of them chose to act. The Bear Code, it turns out, has some very creative interpretations…
The Bells of St. Clements by Beth Atkinson & Cross-Stitch Theatre (10 Participants)
A letter from a woman that’s been dead for 20 years. A daughter desperate for answers. And the ghosts of the past that cannot go away. But is the last man dead? And why that rhyme?
The Bells of St Clements is a murder mystery, inviting you to unravel secrets from all too long ago.
Life Lessons by Mo Holkar (12 Participants)
Drawing a live human model can sometimes reveal more about you than it does about the subject. You will play a group of students at a weekly life-drawing class, across a series of six lessons. The process of drawing will open up your characters – to themselves, and to each other – and they will share and bond.
(You don’t have to be able to draw, or even to enjoy drawing, to take part. Drawing is just a mechanism for approaching the exploration of your character. What you draw will not be seen by anyone other than yourself.)
Superlatives Live: An Interactive TTRPG by Suz Pontillo & Riley Gene (30 Participants)
At a superpowered high school where popularity is power, four students will do anything to determine the outcome of student body election – and you decide who rises, who falls, and who gets ruined. In this live, audience-interactive TTRPG, alliances shift, secrets spill, and abilities spark in real time as your choices shape the story. Come ready to vote, betray, and watch it all burn.
The Parliament of Birds Retold by Laura Sampson (40 Participants)
In a blossoming garden just past the goddess of Love’s own temple, Nature presides over a congregation of birds on Valentine’s Day. Each longs for a soulmate, matched in ‘rank’ and ‘nature’. But the Eagle has three suitors, not one. Who to choose? The birds call a parliamentary debate to decide. Mayhem ensues …
THE PARLIAMENT OF BIRDS is an interactive retelling of Chaucer’s dream-vision satire on love, social hierarchy, and democratic decision-making. Audience, playing the Birds, will voice their arguments (by turns whimsical, absurd, and downright pointless), revealing unexpected friendships, inter-species rivalries, and serious hilarity along the way.
Meet at the Galleon by Omen Star (20 Participants)
“Swashbuckling adventure and cutthroat action awaits at the larp that ends before the ship sets sail!”
Legends speak of an ancient ship crafted during the time of tyrants. The scourge of the sea would sail in the storms and strike from out of nowhere, its bloodthirsty crew descending upon unsuspecting ports and merchant vessels to make off with treasures and ransom. Over the years, the ship would carry many names, but the crew remained the same. All tied together by fate, misfortune and diabolical deals with the netherworld. The Cursed Ship would rest in hidden coves until it was ready to raid again. Storm clouds are gathering,
and the time for raiding is nearly upon us.
Gather your weapons and your earthly possessions, m’hearties! it is time for us to… MEET AT THE GALLEON!
SUNDAY ONLY (Shows)
JONAH NON GRATA by Simon Kane (40 Participants)

An exciting Biblical adventure in which YOU are the hero, played by HIM! Inspired by the Book of Jonah–and probably God–award winning Shunt artist Simon Kane presents his hugely acclaimed, horrifyingly evergreen divine comedy about the extremist in all of us: Jonah Non Grata – an exciting biblical adventure in which YOU are the hero, played by HIM!
Fun hymns! Tiny Stunts! Is it a church for a churchless faith? Is it a loud man getting things wrong?
SEE the unmapped complexities of the human soul brought to stupid life!
SEE a man on a plane!
SEE something in the corner!
Yours truly by Mia Foster and Ariana Aragon (20 Participants)

When the heart calls, do you answer?
Yours Truly narrates the negotiation of power, fantasy, and desire between a student and their teacher. Born from research around the ethics of participatory theatre, this show explores the ways we choose to care for one another. This is a love story, one that begins with meeting a stranger.
Created and performed by Mia Foster and Ariana Aragon of UNCLE BARRY theatre company, Yours Truly is a new piece of work grown from research conducted in the Advanced Theatre Practice MFA programme at Royal Central School of Speech and Drama.
The Killing of 107e Leadenhall Street by Chloe Mashiter and Justin Wells (24 Participants)

“A house isn’t just bricks and mortar. It’s boundary, division: an imposed and artificial order. The bricks and mortar here may be long gone, but the House is still here.”
ALTER (Archival Libraries Tracking Extranatural Realities) is conducting research on the structure that used to stand here, and the House that remains. New junior researchers are always welcome: after all, it’s not advisable for anyone to stay within the House’s footprint for too long…
A cosmic horror about being faced with things that are impossible to ever fully understand, and trying to kill something that never truly lived.
The Nautical Trench by Hazel Dixon (6 Participants)
One week ago, you were alerted to a submarine that had come under distress somewhere in the North Atlantic ocean. Systems on the submarine had failed and the nearest research station at Greenland had reported an abnormality detected near a tectonic fault line the vessel had been travelling near. Experts from all over the world were scrambled and you have been asked to be part of a new submarine crew to investigate. As your submarine approaches the last known location, you wonder what danger awaits you in the deep ocean.
Leylines by Hazel Dixon (16 Participants)
All mystical creatures know that when a new entity is going to be born, they must get to their nearest meeting of leylines to mark the occasion. This particular confluence in Greenwich, London has a lot of different creatures from different folklores meeting – they need to come together to restore balance in a fractured world, and to prepare for whatever new folk are about to be born.
In this game, players take on the role of different mystical creatures like dragons, djinn and domovoi. Played in one act, characters will confront old tensions, solve strange problems and imagine the shape of the world to come.
BrainStorm by Corinna Algranti & Aleksandra Klassen (20 participants)
You are used to saying “I.”
You probably believe there is a single voice behind it.
But what if that voice is only the outcome of a writers’ room that can never agree on the ending?
Welcome to Brain Storm, where everything is fictional, including you.
Here, you are neurotransmitters.
Dopamine wants risk, reward, more.
Cortisol has already spotted three ways this ends badly.
Oxytocin is convinced it’s a love story.
Serotonin is trying to keep the peace.
Together, you will interpret events, negotiate outcomes, and disagree with strangers who are also, somehow, you.
Something will take shape.
You won’t quite see it coming.
Game Changers: The Game by Rob Kranjc
Game-Changers: The Game is a live game show / participatory political theatre. Two teams embody opposing “discursive poles” (for example, Commonism vs Capitalism, Green Growth vs Degrowth) and fight over a board composed of contested alternative economy buzzwords and related real-world initiatives and ideas. Each move is a short, improvised pitch, critique, or tactic using prompt cards (Challenges and Interventions). It’s playful, sharp, and often funny, but it’s also a way to feel how ideologies compete and co-opt each other in real time.
OTKAS by Thomas Jancis & Matt Fletcher (20 Participants)
Otkas is a collaborative work by immersive performers Thomas Jancis and Matt Fletcher, the first of a planned tetralogy of pieces. Mixing practical experimentation and convoluted storytelling, two experts refuse to compromise in unpacking a heady brew of conceptual confabulation, with the urgent assistance of the audience. The result may be illuminating or baffling, earnest or flippant, sincere or ludicrous. Much will be taught, but will anything be learned?
Ruin The Game by Florence Smith Nicholls (9 Participants)
This is the first time a team of digital archaeologists have been allowed to explore the online multiplayer game Limerence since it was shut down at the end of 2032. Once searingly popular, the fantasy kingdom now stands empty, rotting at the seams. What caused Limerence to be taken offline so abruptly?
Ruin The Game is a sci-fi keepsake larp. Players will record and interpret what they find in a field diary that they can take away as a keepsake of the larp experience, itself acting as a meta archaeological record.
Still Cats by Karolina Soltys (15 Participants)
This is a larp about pondering deep philosophical questions… or not. You could just think about the small red dot. After all, you’re a cat. Well, you might also be a human, but then you’ll be too busy herding cats in the name of capitalism to think about philosophy.
The larp blends a lighthearted tone, where the cats seek answers to questions like “How to capture the little humans inside the TV?”, with the possibility of tapping into more serious topics like illness, bereavement, bullying or trust issues.
The Playtrix by Atticus Zane (15 Participants)
Come and explore a history and development of Solo LARP in shared space through appropriation of everyday objects, events and circumstances.
Voidspace Live runs at Theatre Deli near Liverpool Street/Aldgate on the 6th and 7th June 2026. Tickets for each day are priced at £60.00. To book and find out more info, visit voidspacezine.com

