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Prison Island to launch at Westfield London this November

Writer: Immersive Rumours
Immersive Rumours
12 minutes ago
2 min read
Man presents a box at a podium in a dim Prison Island room while a crowd watches under green vines and wall lights.

Photo: Prison Island


After first launching in North London in September 2025 and being visited by over 93,000 players, Prison Island arrives at Westfield Shepherd’s Bush beginning on 26th November. Right on time for Christmas team-building, Prison Island is packed with adrenaline, strategy and brain-teasing challenges. This interactive adventure is more than an escape room; it is a fast-paced, team-focused action game where logic, skill and a little hustle go a long way.


Brought to life by immersive entertainment specialists Make It Now and co-produced with Fever, the global live entertainment platform, Prison Island Westfield features 35 cells, debuting 12 entirely new challenges to London, each offering a combination of action games, athletic challenges and mind-bending puzzles.


Three women laugh and balance on large gray exercise balls in a neon-lit indoor tunnel with blue-purple lighting.

Photo: Prison Island


Unlike traditional escape rooms where players solve one narrative in a single room, here every cell is a new mission, offering players the freedom to choose their path, retry challenges, and climb the leader board. Guests are also welcome to come back and try different cells to beat their own record.


Teams of two to five players have 60 to 120 minutes to tackle as many challenges as possible, combining logic, memory, coordination and teamwork under the pressure of the clock. From dodging laser beams and decoding colour-coded puzzles, each cell is an immersive experience designed to keep players on their toes and thinking creatively. To heighten the competition, larger parties can divide into opposing teams and go head-to-head.


Three people peer through mesh windows in a dim industrial room with cargo containers and glowing green lights.

Photo: Prison Island


Experience Highlights: 

  • Dynamic Action Cells: 35 immersive challenges ranging from physical agility tests to strategy-based puzzles, ensuring every visit is fast-paced, varied and unpredictable.

  • Teamwork & Competition: Players must communicate, strategise and collaborate to conquer each cell, fostering friendly competition and shared victories. 

  • High-Adrenaline Challenges: Navigate laser mazes, dodge moving obstacles, and take on timed challenges designed to test reflexes, coordination and mental agility. 

  • Replayability & Strategy: Multiple solutions, varying difficulty levels, and a mix of cognitive, dexterity and physical challenges ensure no two visits are ever the same. 


Designed for shared discovery, Prison Island is ideal for friends, families, corporate teams and team-building events, offering moments of competition, collaboration and laughter. The mix of physical, mental and strategic challenges allows players to showcase their unique strengths, work together under pressure, and experience the thrill of victory in every cell conquered. 


Three young men grip jail bars in a blue-lit cell, standing by basketballs on the floor, with a tense, moody feel.

Photo: Prison Island


Following a successful launch in Islington in 2025, the arrival of Prison Island’s second location in the city is the next step in its global expansion. Part of Fever´s growing portfolio of immersive experiences, Prison Island reinforces the company's mission to democratise access to the extraordinary, bringing innovative, high-impact experiences to audiences around the world. 



Prison Island will open at Westfield London on 26th November 2026. Tickets are priced from £20.90 per person. For more information and to book tickets, visit prisonisland-london.co.uk




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Founded in 2018, Immersive Rumours is the UK's leading immersive-focused news website. With unrivalled coverage of the capitals immersive scene, we're the go-to source for news and reviews of everything going on within the immersive industry.

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